Towards a game theory for conversational rhetoric
- Abstract:
- Many of the challenges related to formally accounting for dialogue are met by game board style semantic theories such as KOS (Ginzburg, 2012) and in work by (Cooper, 2012; Cooper and Ginzburg, 2015; Cooper and Larsson, 2009; Breitholtz and Cooper, 2011). Cooper (2014); Breitholtz (2014a); Cooper (prep) introduce a notion of game into game board style semantics but they have no notion of strategy for choice between moves in non-deterministic games. Cooper suggests that such choices could be modelled using techniques from game theory, which could be integrated in a dialogue semantics cast in TTR, a type theory with records (Cooper, 2005, 2012, 2013). In this paper we explore how this approach could be applied to conversational games
- Research areas:
- Year:
- 2018
- Type of Publication:
- In Proceedings
- Book title:
- Sociolinguistic, Psycholinguistic and Formal Perspectives on Meaning
- Address:
- Paris
- Month:
- July
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